Install Matrox Codec Vfw Logo
Clip Playback Use Cases This section contains information on the following common clip playback use cases:. Playing Overlay Clips - Not Full Screen Playing a clip which is not full screen in size, like a spinning logo, and insert snipe or a special effect without audio. These are known as overlay clips. To play overlay clips it is recommended that you use the clip player. Even though Softclip can play clips up to HD 1080, it should be mainly used for overlay clip playback.
For full screen playback there is a more efficient clip player available in Viz. The advantage of the Softclip clip player is that it can play clips in any pixel size, aspect ratio or frame rate. Softclip is based on the VFW (Video for Windows) AVI clip playback workflow on Windows. Is able to play all installed VFW (Video For Windows/AVI) codecs on your computer. There are dozens of codecs available, each with it's own advantages and drawbacks. There is no general rule which codec to use (see ), but it is recommended that you use the different types of Matrox codecs (depending on whether the alpha channel is necessary or not), avi uncompressed or the freely available HuffYuv codec.
Softclip supports RGBA playback if the codec is able to store the alpha channel; avi uncompressed supports alpha, also the Matrox Mpg2iFrame&alpha codec and the HuffYuv codec, just to mention a few. A typical use case for the Softclip player would be:.
The playback of a spinning looping logo with alpha channel. The size of this clip could be around 350x350 pixels. The playback of an explosion overlay clip with alpha. The size is around 500x500 pixels. The playback of a snipe/insert with alpha. The size is around 600x150 pixels.
Note: The Softclip player is not intended for full screen playback! Clip with Audio - Not Full Screen Playing a clip with audio which is not full screen in size, like a strap of an advertiser, a 3D object transition or an effect or a reveal of an element only. To play clips which need audio but don't need to be played back in full screen mode, you should use. Moviz is very similar to, with the main difference being that it supports audio. Moviz is based on the directX clip playback workflow on Windows, meaning it uses a different library and codec filters than the Softclip plugin.
If you install a VFW codec for avi playback like for Softclip, it is not guaranteed that your clip will also play in Moviz, since Moviz is directX-based. In general it is very helpful to install the free package of the main concept codecs, since with this package you get dozens of ffdshow filters for directX for free and this will raise the compatibility with which you will be able to play regular avi files via Moviz. To use the full potential of Moviz you should encode your clips whit ffd instead of avi. If you want to render clips into ffd as an example from Adobe After Effects, there will be a new section showing up in the render section named ffd, besides Quicktime and Video for Windows, TGA single frames and others.
In the ffd settings you can select the necessary format, like dv, mpg and many others. A typical use case for the Moviz player would be:. The playback of a insert advertiser with audio on the bottom of your screen. The size of this clip would be something around 720x150 pixels. The playback of a “clip universe”: the animated Viz camera is flying through space and passes clips.
Note: The Moviz player is not intended for full screen playback! Clip with Audio - Full Screen Playing a clip with audio in full screen mode, but only using it as a background in my Viz scene.
The clip does not need to be rotated in 3D space. To play full screen background clips it is recommended that you use the Matrox clip channels. The dimensions and frame rate of these clips must be either HD 1080, HD 720, PAL or NTSC.
Any free pixel size, aspect ratio or frame rate is not supported on the Matrox channels. If the clip is 2D, meaning there is no transformation/rotation in 3D space needed, then you should set your Matrox clip channel to DVE. In DVE mode you get the maximal clip quality achievable.
When using DVE mode, don't forget to apply a key function to your Viz elements or switch the renderer to autokey, otherwise they will not appear in front of the clip. If you want to use an alpha channel on this clip, use the Matrox Mpg2iFrame&alpha codec and configure your clip channels in the Viz Config correctly (activate alpha). Also here it is recommended that you use the Matrox AVI codecs, but the Clip channels support many more formats than just the Matrox codecs.
Install Matrox Codec Vfw Logo Clip Art
A typical use case for the DVE setting would be:. The playback of a clip at it's best quality, with or without any overlaying graphics. Note: Using the Matrox clip channels for playback is the most efficient clip playback for full screen clips!
Clip with Audio - Full Screen - 3D Space Transformation Playing a clip with audio in full screen mode and transforming it in 3D space. To play full screen clips it is recommended that you use the Matrox clip channels. The dimensions and frame rate of these clips must be either HD 1080, HD 720, PAL or NTSC. Any free pixel size, aspect ratio or frame rate is not supported on the Matrox channels. To be able to transform the clip in 3D space you must set the clip channel to Texture.
Compared to DVE mode, the clip is slightly more blurred, but this is essential to avoid noise on the clip texture when moved or rotated in 3D space. Auto tune 7 crack mac n chicken. If you want to use an alpha channel on this clip, use the Matrox Mpg2iFrame&alpha codec and configure your clip channels in the Viz Config correctly (activate alpha). Also here it is recommended that you use the Matrox AVI codecs, but the Clip channels support many more formats than just the Matrox codecs. A typical use case for the Texture setting would be:.
The playback of a clip in 3D space with transformations on rotation, scaling and position. The playback of a clip on a 3D object.